Tag: Commodore 64

It’s Christmas … Time to Follow that Starfysh

25th December 2017 First of all, Merry Christmas (Happy Birthday to me ;o)) and a Happy New Year. This will be my final Blog for 2017, and I have decided to talk about the production of my LATEST game release Starfysh. This is basically a horizontal scrolling shoot ’em up – […]

Cruiser X-79 [UPDATE 11] – Not much … Or is it?

5th October 2017 I really should have back dated this Friday+Saturday last week, as nothing had been done today. I’ve been running late. Anyway, last week, I was doing some brain storming, and slight of hand updating of the game code. Originally Cruiser X-79 used a 3xIRQ interrupt, but since […]