by Will Moczarski The 1906 San Francisco earthquake hit the famous Northern Californian town 113 years ago on April 18 with a magnitude of nearly 8. Almost 3000 people died in the event and over 80 percent of the city were destroyed. It remains one of the biggest natural disasters […]
Missed Classic 72: Microworld – WON! and Final Rating
by Will Moczarski Med Systems Marathon Overview: (a) 1980 Summary(b) Reality Ends (1980)(c) Rat’s Revenge / Deathmaze 5000 (1980)(d) Labyrinth (1980)(e) Asylum (1981) Second Time’s the Charm My actual playthrough of Microworld takes me about 7 hours and a fair amount of head-scratching. I’ll start from the beginning in this […]
Missed Classic 72: Microworld (1981) – Introduction
by Will Moczarski Med Systems Marathon Overview:(a) 1980 Summary(b) Reality Ends (1980)(c) Rat’s Revenge / Deathmaze 5000 (1980)(d) Labyrinth (1980)(e) Asylum (1981) The confusing ad (thanks to Ira Goldklang at trs-80.com) Introduction In the context of our current marathon, Microworld is a notable game in many ways. It’s the first […]
Missed Classic: Asylum – (Almost) Lost (My Mind)
by Will Moczarski Med Systems Marathon Overview:(a) 1980 Summary(b) Reality Ends (1980)(c) Rat’s Revenge / Deathmaze 5000 (1980)(d) Labyrinth (1980) Map of the World My next session is devoted almost exclusively to mapping. I try the silver key, the brass key and the inmate with all of the doors and […]
Missed Classic 71: Asylum (1981) – Introduction
by Will Moczarski Med Systems Marathon Overview – Catch up here!: (a) 1980 Summary(b) Reality Ends (1980)(c) Rat‘s Revenge / Deathmaze 5000 (1980)(d) Labyrinth (1980) If 1980 was the year of programming for Med Systems with a total of 14 releases advertised in various magazines, 1981 certainly was the year […]
Intermission: Med Systems Marathon – 1980 Rundown
by Will Moczarski Introduction According to issue 017 of “Compute! Magazine” (Oct. 1981), “MED SYSTEMS has been publishing and distributing software worldwide since 1979”. If my research is correct, Med Systems Software started developing and publishing games for the TRS-80 (and subsequently the Commodore PET and the Apple ][) more […]