I’m Really pleased to announce that we’ve been given access to play test the BETA version of the brand new C64 Chopper Command port from Antonio Savona and Steven Day. Antonio reported yesterday that the game was feature complete, with just SFX and difficulty fine tuning left to do. With […]
Chopper Command (C64) – Exclusive WIP screenshots from Antonio Savona
Chopper Command is an Atari 2600 exclusive title published by Activision and released in June 1982, programmed by Bob Whitehead. C64 fans can look forward to their own port currently being developed by Antonio Savona (P0 Snake, Planet Golf, L’abbaye des Morts) and graphics by Steven Day, who did loading […]
RGCD officially killing it with 4 new C64 cartridges announced!
Not happy with continually supporting the Commodore 64 game dev scene with the phenomenal 16KB Cart compo – James Monkman of RGCD announced 4 brand new cartridges. Following 2 official announcements for Retaliate DX and Grid Pix on the RGCD blog page, I spoke to James, who confirmed that the next C64 […]
Thalamus Lunark announcement – C64 and Spectrum Next?
Legendary C64 publishing house Thalamus have announced that they will be porting Lunark to the C64 and Spectrum Next, if the Nintendo Switch and PC/Mac versions are successfully backed on Kickstarter. Lunark is a great looking cinematic platform game currently in development by Johan Vinet of Canari Games. It’s heavily […]
Scuttlebutt – Behind Enema Lines: New game from Karl Hörnell for C64
Veteran Game developer and Cartoonist Karl Hörnell has ported his free to download ZX Spectrum game: Scuttlebutt, to the C64. Karl created a number of games for Interceptor Software while still at school. These included Clean Up Time, Velocipede, Fruity, Ronald Rubberduck and Toad Force. These were all pretty much […]