Let me begin today by restating the obvious: DOOM was very, very popular, probably the most popular computer game to date. That “probably” has to stand there because DOOM‘s unusual distribution model makes quantifying its popularity frustratingly difficult. It’s been estimated that id sold 2 to 3 million copies of […]
The Shareware Scene, Part 4: DOOM
The full extent of Wolfenstein 3D‘s popularity during 1992 and 1993 is difficult to quantify with any precision due to the peculiarities of the shareware distribution model. But the one thing we can say for sure is that it was enormously popular by any standard. Apogee sold roughly 200,000 copies […]