Vega – C64 Scene demo becomes a Shoot em up
Usually when it comes to scene demo’s, they are released by groups, containing awesome tunes, scrolling pieces of talented artwork, and other such greatness hoping to win that top spot in a competition. I mean who hasn’t heard of Fairlight, Noice and Offence before? Well anyway, what if rather than watching […]
Ragnarok: Gods and Giants
About how it goes every time I face a new monster. Playing Ragnarok is a process of repeatedly convincing yourself that your character is getting stronger and you’re getting better and then suddenly getting torn apart–quite literally–by the next level of foe. That’s not quite a complaint, but it’s […]
Game 36: Battlestar (1979)
Quite some time ago I played through a text adventure called Aldebaran III, which has a pretty good claim on being the first adventure game to be explicitly based on an existing property. Today I’m writing about another of those, although exactly what property it’s adapting is up for debate because… […]