One day in early June of 1992, a group of executives from Electronic Arts visited Origin Systems’s headquarters in Austin, Texas. If they had come from any other company, the rank and file at Origin might not have paid them much attention. As it was, though, the visit felt a […]
Life Off the Grid, Part 1: Making Ultima Underworld
The 1980s was the era of the specialist in game development, when many of the most successful studios did just one or two things, but did them very, very well. For Infocom, that meant text adventures; for Sierra, graphic adventures; for MicroProse, military simulations; for SSI, strategic wargames and Dungeons […]
Game #66: Ultima: Warriors of Destiny (NES) – Promised Destiny
Game 66 Title: Ultima: Warriors of DestinyReleased: January 1993Platform: NESDeveloper: OriginPublisher: FCI/Pony CanyonGenre: RPGExploration – Top-downCombat – Active battles (enemies take turns over time)Series – Ultima It’s difficult to know where to start with a new post. I struggle how to approach condensing my time with a game into a […]