Upon further investigation of Library, it appears that the game was never finished. I’ve explored it as extensively as possible and scoured the source code, and I don’t believe that there’s a way to beat it. Maybe I’m wrong, but at this point I’m going to write about the rest […]
Game 23: Library [designed using Wander] (1978)
Wander, as my regular readers may remember, is a programming language designed for creating text adventures that predates even Colossal Cave Adventure. I’ve played two adventures created using this language so far: Castle and Aldebaran III. Both were interesting, and somewhat unusual for their vintage, but ultimately flawed. I had […]
Game 18: Aldebaran III [aka A3, designed using Wander] (1978)
The closest thing it has to a title screen. Aldebaran III is the second of three existing games created using the Wander system. The first was Castle, which I covered last year. It was surprisingly sophisticated for being the very first text adventure, although it should always be remembered that […]