How PC flight simulators have changed…

From Tales of the Rampant Coyote

Posted by Rampant Coyote on June 28, 2018

My first simulator for the F/A-18 was Jet, by SubLogic. I think the F/A-18 in that game was just the F-16 with a different plane model and the ability to land on a blocky aircraft carrier. The real F/A-18 was newly deployed at the time, so it was probably added as an afterthought. To be honest, I think the F-16 was still the hot new aircraft when the software was being developed. Dang, I’m old… but I still think both aircraft remain some of the finest military aircraft ever produced, decades later.

There have been many other flight sims portraying the Hornet, or its massively updated (and bigger) successor, the F/A-18E Super Hornet. Some of the notable ones include F/A-18 Interceptor from EA (which also included the F-16 as a flyable aircraft) for the Amiga, the Hornet Naval Strike Fighter add-on in the Falcon 3.0 series by Spectrum Holobyte, Digital Integration’s F/A-18 Super Hornet, and Jane’s Combat Simulations: F/A-18 Hornet from EA.

The latest is from Eagle Dynamics, as part of its phenomenal DCS World series. It’s still technically in “Early Access.” If you get it on Steam, it might not be listed as such because it is considered DLC for DCS World which has been “complete” for a long time, although it’s currently on version 2.5. It’s still a pretty complete and painstakingly detailed flight sim, there are just some modes and weapon systems that aren’t yet implemented. But compare the video!

If you weren’t told otherwise, at first (and maybe second) glance this would be easy to assume to be real-world footage.

These are the days I was looking forward to as a gamer back in the day. If only I had more time to enjoy it! 🙂

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